Flow and Dificulty Adjustment in Video Games

I’ve finally committed to write my first essay in English! Since French is my mother tongue I hope readers will be tolerant about my total lack of syntax sense :).  Back in university I was interested about the theory of flow and recently I decided to see how it applied to video games. It appears  Jenova Chen’s FlOw game is an essai to apply this theory so I decided to use it as a base for my own essay:

Flow and Difficulty Dajustment in Video Games…

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