Accessible yet realistic mobile racer from Slightly Mad Studios and GAMEVIL is open for pre-registration and can be pre-downloaded ahead of launch date 

LOS ANGELES – Feb. 12, 2021 – Project CARS GO (PCARSGO), the mobile racing experience combining casual gameplay with high-fidelity graphics, is speeding into players’ pockets for free on Tuesday, March 23 for iOS and Android. Mobile developer and publisher GAMEVIL and Slightly Mad Studios’ latest mobile “One Touch” racing game is open now for pre-registration and can be pre-downloaded from the Apple App Store or Google Play Store. Players who pre-register before launch receive 100 Diamonds, PCARSGO’s in-game currency.

PCARSGO is an accessible mobile racing game that brings real-world vehicles and tracks to the casual gamer. The simple seat-of-your-pants One Touch racing mechanic is built for high-speed racing thrills on the go with realistic graphics and high-quality sound effects. Designed for motorhead grease monkeys and casual gamers alike, PCARSGO will allow users to personalize and tune cars through easy-to-use comprehensive customization options. Options include various paints, patterns and liveries, alongside parts and upgrades, all of which can be added to the licensed vehicles in the game.

Project CARS GO is a balanced mobile racing game which appeals to both die-hard racing fans and the casual mobile gaming audience,” said Kyu Lee, President at GAMEVIL COM2US USA. “The streamlined One Touch gameplay combined with real-life racetracks, cars and physics offers a unique mobile racing experience. Alongside the racing experts at Slightly Mad Studios, we have entered the final stretch for Project CARS GO. We can’t wait to share the final product come March.”

Players can accumulate and expand their automobile collection from real-world cars and brands ranging from historic racing pedigrees to futuristic concept models. Vehicle classes such as GT3, Open-Wheel, Prototype, Road and more are available to test skills on real-life racetracks and drag strips including:

  • Race-tracks – Brands Hatch, Autodromo Nazionale Monza, WeatherTech Raceway Laguna Seca and more
  • Drag race locations – Las Vegas, Long Beach, Singapore, and more

The pick-up-and-go mobile racer also includes various game modes to test the player’s driving abilities on the track. Modes include World tour, Daily & Manufacturer Invitationals, Time Trails and more, offering countless hours of fun yet exhilarating gameplay.  

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Compulsion Loops & Dopamine in Games and Gamification

This is a presentation I put up together for the Big Gamification Challenge 2018 organised by REACTOR in collaboration with the Anglia Ruskin university , UK To explain how to use Compulsion Loops to produce Dopamine in games and gamified apps I touch multiple subjects

  • Extrinsic vs Intrinsic Motivation and Rewards
  • Challenges and Skills
  • Anticipation, Churn and Retention

Most of the talk is based on my experience of some theories I found works best for game system design. Find the Presentation Slides Here .I also decided to write an article on that talk so here it is : Continue reading